Patch 3.4a is a minor update following the major update 3.4, which will be followed by a, b, c, and so on. Small updates like this are usually present before the big 3.5" update. There are changes to champions such as nerf, buff, and adjust in this update, as well as changes to stat items and runes, but I will only discuss changes to champions this time.
For the first time, the Ahri champion has been nerfed. So, the developer stated that Ahri's performance in the mid was much too good, causing him to sustain too long in battle, so his healing passive, basic heal, and scaling were all reduced. Camille was finally buffed after being hit by nerf many times, because the development company said Camille had been underperforming. First, the HP or health points for the basic stat were enhanced from 115 to 120. Then skill 2 enhanced the damage, bringing the base damage up to 90.
Ekko comes next; according to the developer, Ekko is too good in the jungle, so he was nerfed. First, for the passive that provides bonus damage, the bonus for special bonus damage to the monster is reduced from 120% to 110%. Then, the monster's skill 1 bonus damage is reduced from 130% to 120%. So this nerf is only for the jungle. Then there's Evelynn, who is too good and too fast to clear the jungle, even at high rank. This ratio has been reduced from 45% to 40% for skill 1 ability power.
Gwen was buffed, so the performance on the lane was not good, said the developer so the developer gave a buff for the early game, namely for HP to be increased from 610 to 660. Then skill 1 was also buffed from 10 to 12 for the initial snip and 50 to 60 for the final snip. Next, Kasadin is a nerf, Kasadin is not in the mid, not at the baron, he's really crazy. First for skill 2, the cooldown is increased from 8 seconds to 10 seconds and the ultimate is also nerfed.
Then Nautilus is buffed. For the root passive, the duration is increased from 0.75 seconds to 1 second and the cooldown skill 1 is reduced by 1 second, from 12 seconds to 11 seconds. The last champion buffed was Yasuo, so for this Yasuo the base attack was added to the damage from 58 to 62 and for this ultimate the damage was increased from 200 to 250.
The last update from champion is the adjusted Pyke. First skill 1, for which the cost was reduced from 50 to 35 while non-champion damage was reduced from 50% to 25%. Then for skill 3 the cooldown is reduced from 14 seconds to 12 seconds.
Ok, so that's the discussion of the Champion update on patch 3.4a and maybe for the 3.4b update maybe 14 days after the 3.4a update, that's all from me bye-bye
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